Imagine, if you will (in your best Rod Sterling voice), a precocious four-year-old boy with a wooden crate brimming with toy dinosaurs – the sort with zero points of articulation because it was the 90’s and kids were still capable of using their imaginations, dammit. This boy spent his languid preschool afternoons guiding his motley herd on epic journeys through valley-like ditches, rainforest-esque gardens, wasteland-ish gravel lots, and oceanic sloughs – occasionally by way of the Millennium Falcon. The stakes were always high for this heroic herd and dangers lurked around every shadowy corner – from monstrous plush t-rexes with mint Beanie Baby tags to vicious velociraptors that had been bloodied with a red Sharpie to swarms of oversized bugs from a dollar store bucket to the mighty and terrible cat-god-of-wrath Whyskerssa (whose tender mercies hinged on proportionate blood offerings). These adventures were the sort of masterful works of fiction that village elders recount to wide-eyed youngsters over late-night campfires – noting, of course, that any resemblance their tales may bear to characters or events from The Land Before Time is purely coincidental.
After my last post on the dual power of Character wants and effective introductions in Pirates of the Caribbean: Curse of the Black Pearl, somebody made the astute observation that the only protagonists I’ve selected for analysis thus far have been white males.
Well anyway, today we’ll be conducting a breakdown of Detective John McClane in Die Hard.
Ahh, Christmas time – a festive season of peace, love, and goodwill extended to everyone you spent the rest of the year flipping off. Families congregate under chintzy decorations and pretend to tolerate one another over extravagant feasts, Die Hard loops endlessly on an impulsively-purchased 4K TV, and everyone represses all their inner rage that’s been mountain since the last election and forces some good cheer on a holiday that’s devolved into a cynical capitalistic cash-grab.
Seems like a good a time as any to discuss Mayhem – no, silly reader, not the state of Warner Bros’s accounting department following Justice League’s opening weekend; I’m talking about the new action-horror-comedy extravaganza by world-famous director (reads off cue card) Joe Lynch. Since premiering at Cannes back in May it’s been heralded by critics as Office Space meets The Purge, and since viewing it myself I’d personally add the endorsement ‘on cocaine’ to fully capture its spirit.
Marvel’s latest popcorn-muncher, Thor: Asgardian Rhapsody, premiered this month to critical acclaim, serving audiences a god’s portion of colourful, lighthearted, and (barring a few ‘edgy’ words) family-friendly entertainment and proceeding to earn Disney somewhere in the vicinity of ninety-two zillion dollars.
I wrote that paragraph at the end of October in complete confidence it would prove itself to be true – not because I’m some kind of absurdly intelligent Sherlock-figure who can determine the outcome of any given scenario courtesy of a supercomputer brain coupled with increasingly lazy writing – but because Disney is at the top of its A-game in regards to its Marvel properties and has yet to truly fail.
With something like seventeen bloody installments of the MCU in the can, Disney has all but mastered a formula for bona fide theatrical enjoyability combined with a guaranteed financial return that largely consists of making everything look and feel like Guardians of the Galaxy, and after a glance at their future release schedule it’s evident they’re only gaining momentum. Strap on your seat belts, kids, because we’re going to get nine Marvel movies a year until we’re all rotting in the ground.