Jurassic World: Fallen Kingdom – Putting the ‘Stink’ in Extinction Event

Imagine, if you will (in your best Rod Sterling voice), a precocious four-year-old boy with a wooden crate brimming with toy dinosaurs – the sort with zero points of articulation because it was the 90’s and kids were still capable of using their imaginations, dammit. This boy spent his languid preschool afternoons guiding his motley herd on epic journeys through valley-like ditches, rainforest-esque gardens, wasteland-ish gravel lots, and oceanic sloughs – occasionally by way of the Millennium Falcon. The stakes were always high for this heroic herd and dangers lurked around every shadowy corner – from monstrous plush t-rexes with mint Beanie Baby tags to vicious velociraptors that had been bloodied with a red Sharpie to swarms of oversized bugs from a dollar store bucket to the mighty and terrible cat-god-of-wrath Whyskerssa (whose tender mercies hinged on proportionate blood offerings). These adventures were the sort of masterful works of fiction that village elders recount to wide-eyed youngsters over late-night campfires – noting, of course, that any resemblance their tales may bear to characters or events from The Land Before Time is purely coincidental.

Continue reading Jurassic World: Fallen Kingdom – Putting the ‘Stink’ in Extinction Event

Effective Protagonists, Part III: Die Hard

After my last post on the dual power of Character wants and effective introductions in Pirates of the Caribbean: Curse of the Black Pearl, somebody made the astute observation that the only protagonists I’ve selected for analysis thus far have been white males.

Well anyway, today we’ll be conducting a breakdown of Detective John McClane in Die Hard.

Continue reading Effective Protagonists, Part III: Die Hard